We were never friends.
Five of the six suspects at this table are lying about something. One of them killed Patty. Your job is not to find the liar — they all are. Your job is to find the killer.
Ten years after graduation, Batch 2015 of Sagrado Corazón High School returns to a beach house in San Juan, La Union for their reunion weekend. Six classmates. Two days. One Viber group chat that has been quietly toxic for three months.
By Saturday morning, the class valedictorian is dead — face down in the infinity pool, phone missing, a half-finished glass of lambanog on the deck.
Everyone has an alibi. Everyone is lying.
Each of them is hiding something. Five are hiding secrets unrelated to the murder — affairs, kickbacks, old scandals, things they have carried for years. One of them is hiding the murder itself. Below, what each will tell the police.
SUSPECT 01
SUSPECT 02
SUSPECT 03
SUSPECT 04
SUSPECT 05
SUSPECT 06
— ALL CHARACTERS FICTITIOUS. PORTRAITS RENDERED FOR THE INVESTIGATION.
The kit gives you everything you can hold. The Lalim platform gives you everything you can’t — the timer, the audio evidence, the interrogations, the reveal. One scratch-off code activates the case for one playthrough.
Each player opens their character envelope and scans their private QR. They read who they are, who they were, and what they are hiding. Then they introduce themselves to the table in sixty seconds.
The crime scene photo, police report, and coroner’s note are revealed. Players mingle. Interrogate. Watch each other. At the twenty-minute mark, the platform plays Patty’s last voice memo to the Viber group.
Confront. Accuse. Share notes. The platform drops a thirty-second interrogation video of the caretaker, who saw two figures walking toward the pool at 1:15 AM. Only one came back.
The final clue plays. The group has ten minutes to debate, then must agree on one collective accusation. Who. How. Why.
The platform plays the murderer’s confession. The verdict appears. A shareable result card is generated. Five of you discover whose lie was the murder lie. One of you discovers whether you got away with it.
It rewards adult social intelligence — reading micro-expressions, catching contradictions, noticing what someone refuses to say — instead of pure logic puzzling.
A dossier of physical evidence. Six character envelopes, sealed. Photographs that look like they were taken by a guest at the reunion. And a single QR that activates the digital half of the case for one playthrough.
| LALIM | CLUE | AMONG US | OTHER KITS | |
|---|---|---|---|---|
| Who is lying | Everyone | No one | One impostor | The killer only |
| Built for | Adults at dinner | Family game night | Online, ages 9+ | Solo armchair |
| Time | 80 minutes | 45 min | 10 min/round | Open-ended |
| Solution | Definitive, with reveal | Definitive | Definitive | Open-ended |
| Setting | Manila, La Union | English manor | Spaceship | Generic |
Sa kasal mo, may bahay-bahayan.
At a wedding, someone is keeping a house of secrets.
The platform is designed for mobile data. Most modern Manila locations work fine. If you anticipate dead zones, we recommend running a hotspot from one player’s phone — the platform’s payload is small.
Five is the minimum. The setup wizard reassigns the absent character’s clues to remaining players. The murder still works. The night is just slightly less fun without a sixth voice.
Each kit ships with one single-use code. To replay with a different group — who don’t already know the killer — buy a ₱99 refill code. The kit is reusable. The mystery has to be earned again.
Yes — by default. The platform runs the timing and evidence drops, so the host can play. There is also a Game Master Mode for hosts who’d rather just facilitate; it reveals the solution to them privately.
Bilingual. The case is written the way Filipinos actually speak — English-leaning, with Tagalog where it matters. Character voices vary in code-switching frequency on purpose.
This case touches on infidelity, pregnancy loss, addiction, and grief. None graphically. The murder itself is described, not enacted. If a guest may be triggered by these themes, future volumes will offer different tones.